9.10前瞻:一大波新车 斯特拉特福重做
17173 新闻导语
改动列表:9.10PatchnotesGeneral-DominationandSteelHuntarenowusingplayervehicles攻坚战和围猎战将使用玩家自己的战车-ManyissuesfixedinDominationandSteelHuntmode这两个模式
改动列表:
9.10 Patchnotes
General
- Domination and Steel Hunt are now using player vehicles
攻坚战和围猎战将使用玩家自己的战车
- Many issues fixed in Domination and Steel Hunt mode
这两个模式的多项修复
Tanks
- Added Japanese HT branch: I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy
新加入日系线(2-10级):89式(I-Go),91式,95式,O-I实验型,O-I,O-Ni,O-Ho,四式重战,五式重战
- Added Soviet tier 10 MT T-22sr, American tier 10 MT M48A2 (CW vehicle), Czechoslovak tier 6 Skoda T40, German tier 8 VK 100.01(P)
加入苏联10级MT T-22sr(这车可厉害),美国10级MT M48A2(领土战奖励车),捷克斯洛伐克6级MT Skoda T 40,德国8级重型VK 100.01(P)
(T-22sr详情点我;M48A2详情点我;T 40详情点我下面还有两张图;至于VK 100.01(P),你们谁还记得小老鼠最早的替换者候选“快鼠”?)
- Added Czech crews, insignia, icons etc.
新加入捷克车组标语图标一类的
- 20 tanks reworked to HD
20辆车重置为高清模型
- M46 Patton model reworked
M46巴顿模型重制
- Fixed bugged collision models of following tanks: M6A2E1, T32, T110E3, T110E4, Caernarvon.
修复下列坦克的碰撞模型bug:M6A2E1,T32,T110E3,T110E4,卡那封
- Buffed aim-time and stabilization of the Maus gun
加强鼠式主炮的瞄准时间和稳定性
Maps and Objects
- Removed "Pearl River" and "Hidden Village" from random battles
随机战中移除乌蒙雄山和迷雾小镇
- Fixed tier spreads for certain maps
修复特定地图的等级分布
- Reworked the Redshire map
重做斯特拉特福
(详情见下)
Misc
以下是各种修复优化
- Many fixes applied to team battles
- Many fixes applied to dynamic platoons
- Map loading window reworked
- Added tooltips to the windows in the hangar
- Fixed some crashes and freezes of the client
- Optimized performance of some special effects
- Reworked the effects of shells hitting the ground
- Fixed some issues of the new shadow system
- Changed the default setting of some graphic settings
- Added multiple optimizations to the game client
- Fixed the appearance of "square" artefacts on some AMD GPU's and drivers
- Fixed the special shell impact effects
- Fixed the team finder function in team battles
- Fixed the twitching of leaves on some graphic settings
斯特拉特福改动:

1 3区域加房子便于进攻,1区域地势应该是拉高了 2区域分两条路,提供更多快速突破路线(挨炸) 4区域河流改道(我的多功能锉刀已饥渴难耐)
看看捷克线的颜色Skoda T 40


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